uptime_and_sessions

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uptime_and_sessions [2024/04/07 17:14] – unpublishing gm_tenayauptime_and_sessions [2024/04/13 13:29] (current) – created gm_tenaya
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 +======Uptime and Sessions======
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 +Sessions of Transference will be held at St John's College (the Larkin Room) on Tuesday evenings every week, during Trinity Term Weeks 1-6, with Debrief in Week 7. We will be starting at 19:00, with a short briefing before time in. For more information about timings and locations, see [[when_and_where|When and Where]].
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 +During sessions you will be live-action roleplaying your character in real time. What this means is that, for the most part, everything that you act out is something that your character is actually doing -- that could be chatting, dancing, plotting in a corner or making a proposal.
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 +Props and costume are completely optional, though we encourage you to dress up if you want.
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 +If you know that you're likely to miss a session, please let [[gms_npcs|the GMs]] know in advance so that we can plan around your absence and let other players know that you won't be there (though please don't use mailing lists for this). You'll still be able to write a [[Downtime and Turnsheets|turnsheet]] if you miss a session.
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 =====Calls===== =====Calls=====
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-Calls are when you say a word or make a small gesture action that has some kind of effect on the game. You may have played games where calls have a mechanical effect – we won't be introducing any of those in Transference, though we will be using some OC calls which are there to ensure that everyone is on the same page.+Calls are when you say a word or make a small gesture action that has some kind of effect on the game. You may have played games where calls have a mechanical effect -- we won't be introducing any of those in Transference, though we will be using some OC calls which are there to ensure that everyone is on the same page.
  
 **Time In**: This is used by the GMs to let everyone know that it's now time to drop into character because the session has begun, or to resume after a time freeze. **Time In**: This is used by the GMs to let everyone know that it's now time to drop into character because the session has begun, or to resume after a time freeze.
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-GMs will be more than happy to answer any questions you might have for them in uptime, but please be aware that we may be busy with other players or even need to consult our notes/the other GMs before we can give you an answer.+[[gms_npcs|GMs]] will be more than happy to answer any questions you might have for them in uptime, but please be aware that we may be busy with other players or even need to consult our notes/the other GMs before we can give you an answer.
  
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